#ifndef __FONT_H
#define __FONT_H  


extern const unsigned char bmp_lock[2][120];

const unsigned char bmp_lock[2][120]={
{
0x1F,0xC0,0x00,0x00,0x3F,0xC0,0x00,0x00,0x7F,0xC0,0x00,0x00,0xF0,0x00,0x00,0x00,0xE0,0x00,0x00,0x00,0xE0,0x00,0x00,0x00,
0xE0,0x00,0x00,0x00,0xE0,0x00,0x00,0x00,0xE0,0x00,0x00,0x00,0xE0,0x00,0x00,0x00,0xE0,0x00,0x00,0x00,0xE0,0x03,0xFF,0xE0,
0xF0,0x03,0xFF,0xF0,0x7F,0xFF,0xFF,0xF8,0x3F,0xFF,0xFF,0xFC,0x1F,0xFF,0xFF,0xFC,0x00,0x03,0xFF,0xFC,0x00,0x03,0xFF,0xFC,
0x00,0x03,0xFF,0xFC,0x00,0x03,0xFF,0xFC,0x00,0x03,0xFF,0xFC,0x00,0x03,0xFF,0xFC,0x00,0x03,0xFF,0xFC,0x00,0x03,0xFF,0xFC,
0x00,0x03,0xFF,0xFC,0x00,0x03,0xFF,0xFC,0x00,0x03,0xFF,0xFC,0x00,0x03,0xFF,0xF8,0x00,0x03,0xFF,0xF0,0x00,0x03,0xFF,0xE0,/*ULOCK30_30.BMP",0*/
},

{
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
0x00,0x03,0xFF,0xE0,0x00,0x03,0xFF,0xF0,0x07,0xFF,0xFF,0xF8,0x0F,0xFF,0xFF,0xFC,0x1F,0xFF,0xFF,0xFC,0x3C,0x03,0xFF,0xFC,
0x38,0x03,0xFF,0xFC,0x38,0x03,0xFF,0xFC,0x38,0x03,0xFF,0xFC,0x38,0x03,0xFF,0xFC,0x38,0x03,0xFF,0xFC,0x38,0x03,0xFF,0xFC,
0x38,0x03,0xFF,0xFC,0x3C,0x03,0xFF,0xFC,0x1F,0xFF,0xFF,0xFC,0x0F,0xFF,0xFF,0xFC,0x07,0xFF,0xFF,0xF8,0x00,0x03,0xFF,0xF0,
0x00,0x03,0xFF,0xE0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,/*LOCK30_30.BMP",0*/
},
};



#endif
